Wild Rift

Wild Rift Patch Notes 3.5a

Nov 30, 2022

ChromaCrash Samira, Jinx, and Ekko make their arrival. We also have balance updates across the Rift, including some for One For All—Welcome to Patch 3.5a!

Are you ready to paint these Patch Notes red? ChromaCrash Samira, Ekko, and Jinx are making their arrival and ready to add a splash of color to the Rift. We’re also making adjustments across the map, including some for One For All—Welcome to Patch 3.5a!

Reminder: content will be released throughout the patch.

NEW

GAME MODES

ONE FOR ALL

Just your friendly reminder to queue up and vote for Yuumi before One For All makes its exit. Or Lulu, to make one giant purple yordle OVERLORD MUAHAHA.

One For All will end on December 14 at 00:01 UTC.

EVENTS

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CHROMACRASH

Add a splash of color to your games and collections! 

The ChromaCrash event begins December 8 at 00:01 UTC

CHAMPION CHANGES

AATROX

The Darkin Blade is performing better than we expect for a new champion, so we’re cutting some of his power across the board.

  • Base Stats

    • Attack Speed per level: 2.2% → 1.2%
  • Base Stats

    • Maximum monster damage: 100 → 50
  • THE DARKIN BLADE

    • Sweet spot damage bonus: 60% → 50%
    • Cooldown: 12/10/8/6s → 13.5/11/8.5/6s
  • UMBRAL DASH

    • Base healing ratio: 21/24/27/30% → 19/21/23/25%
    • Enhanced healing ratio: 29/36/43/50% → 24/31/38/45%

DARIUS

We’re trying out buffing up this Noxian’s jungle clearspeed to see how he performs in the new jungle that has stronger early clearing power.

  • Base Stats

    • Deals 200% dmg to monsters

DIANA

It’s been a moon-ute since we’ve had a look at Diana, and our recent systematic changes have not favored her. So we’re looking to give her a small boost in health and also reducing the cooldown on her Lunar Rush to lend her a hand.

  • Base Stats

    • Base health: 570 → 600
  • LUNAR RUSH

    • Cooldown: 22/20/18/16s → 18/16/14/12s

FIZZ

This slippery Mid Laner is on the weak side, so we’re oh-fish-ially lending him a hand and giving Fizz a little extra damage on his main damage spell.

  • Playful / Trickster

    • Base damage: 75/140/205/270 → 80/150/220/290

GRAVES

Recent changes have led to Graves rapidly rising in power in the jungle. But we’d like to help out lane Graves some, so we’re shifting some of his power around in ways that should bring the roles closer together.

  • End of the Line

    • Cooldown: 11/10/9/8s → 13/11/9/7s
    • Attack Damage ratio: 70% → 80%
    • Monster mod: 120% → 90%
  • Collateral Damage

    • Hit damage: 250/400/550 → 275/425/575

GWEN

Running with scissors is overly rewarding in the current game, so we’re making the refund on Skip ‘n Slash more important in the early stages of the game along with a small nerf to Gwen’s early dueling power.

  • Base Stats

    • Base Attack Damage: 64 → 58
  • SKIP 'N SLASH

    • Cooldown: 12/11/10/9s → 16.5/14/11.5/9s
    • Cooldown refund: 35/40/45/50% → 50%

IRELIA

The latest jungle changes have pushed Irelia’s jungle clearspeed to be far faster than we’d like, even with the monster mod on her passive, so we’re making some further adjustments.

  • Base Stats

    • Monster mod: 50% → 0%
    • Base damage: 10~66 → 14~70

KAYN

Since his release onto the Rift, Kayn is performing well below where we’d like. To help him out, we’re increasing the passive gain rate to allow him to reach Darkin or Shadow Assassin faster, as well as giving him some general buffs to help out his overall performance.

  • Base Stats

    • Base Attack Damage: 66 → 70
  • Base Stats

    • Passive gain amount: Game time² +15 → Game time² +25
      • Note: This is a complex mechanic, but this is a strict buff to the rate at which Kayn passively fills his resource bars. This change increases the amount of resource that Kayn gets passively over time.
  • REAPING SLASH

    • Bonus Attack Damage ratio: 65% → 60/65/70/75%
    • Darkin Attack Damage ratio: 65% → 60/65/70/75%
  • SHADOW STEP

    • Shadow Assassin cooldown: 9s → 8s
    • Shadow Assassin bonus movement speed: 65% → 75%
  • UMBRAL TRESPASS

    • Darkin base damage: 10% Target's maximum health → 15% Target's maximum health
    • Darkin base heal: 7% Target's maximum health → 10% Target's maximum health

KHA'ZIX

Kha’Zix has been a powerful force in the jungle for quite some time. We believe he’s too powerful in the early game, so we’re taking some of his clearing and dueling strength away.

  • Base Stats

    • Base Attack Damage: 58 → 54
  • TASTE THEIR FEAR

    • Cooldown: 4s → 5/4.5/4/3.5s

OLAF

Olaf continues to wreak havoc in the jungle, so we’re hitting the base damage on Undertow and the monster damage on Reckless Swing. To ensure this doesn’t hurt his skirmishing, we’re giving his Undertow armor reduction on enemy champions in return.

  • Undertow

    • 70/130/190/250 → 60/120/180/240
    • Inflict 20% armor reduction for 4 seconds on enemy champions.
  • Reckless Swing

    • Deal 50% damage to monsters

RAMMUS

The armordillo has been strong for most players for a while, but recent jungle changes have favored him and pushed him over the line in terms of power. Arma gonna do what’s needed and take away some of his strength from his ultimate.

  • SOARING SLAM

    • Slow per hit: 12/14/16% → 10/12/14%
    • Maximum slow: 60/70/80% → 50/60/70%
    • Base damage: 100/175/250 → 75/150/225

RENGAR

Rengar has many different builds, but investing in durability is currently under-rewarded compared to some of the higher damage build options. We’re focusing on giving a boost to Battle Roar as the skill that is highly important for those tankier builds but not as relevant for the high-damage setups.

  • BATTLE ROAR

    • Base damage: 50/90/130/170 → 60/100/140/180
    • Damage taken as healing: 50% → 60%
    • Empowered damage taken as healing: 50% → 60%

SHEN

Baron Lane Shen is performing well, but we’re looking to give his jungle a bit of a boost so we’re bumping up his primary damage method against monsters.

  • TWILIGHT ASSAULT

    • Deals 200% damage to monsters
    • Monster Cap: 125/150/175/200 → 250

SORAKA

Soraka’s performance later in the game is higher than we believe is appropriate, so we’re cutting down on her higher than normal levels of durability for an enchanter.

  • Base Stats

    • Health per level: 115 → 104

THRESH

Players in higher skill levels can take advantage of Flay’s powerful early ranks while putting points into other skills. We don’t mind optimizations around skill order, but we think the tradeoff for not putting points into Flay isn’t currently meaningful enough, so we’re bumping up the early cooldown.

  • FLAY

    • Cooldown: 10.5/10/9.5/9s → 12/11/10/9s

VARUS

Varus hasn’t been hitting the mark as of late. We’re buffing Hail of Arrows and the Attack Speed on Living Vengeance to reward him even more when he gets kills and assists.

  • Base Stats

    • Champion kill or assist Attack Speed increase: 40% → 60%
    • Non-Champion kill Attack Speed increase: 20% → 30%
  • Hail of Arrows

    • Bonus Attack Damage ratio: 60% → 90%

VEIGAR

Veigar’s laning phase is a bit worse than we’d like. We’re making some small adjustments to his stats to help him out early, but won’t affect his scaling.

  • Base Stats

    • Base Attack Damage: 52 → 58
    • Base mana regeneration: 12 → 16

WARWICK

We’re happy with how Warwick’s performance has improved as players have learned the champion’s ins and outs, but we think his ultimate can be a little difficult to land at times, so we’re making it wider.

  • INFINITE DURESS

    • Width: 100 → 150
    • Bugfix: Warwick will now only heal for 100% of damage dealt by his ultimate, not 100% of all damage dealt during his ultimate

ONE FOR ALL (OFA) CHANGES

GAMEPLAY CHANGES

ITEMS

NAVORI QUICKBLADE

Quickblades is overly powerful even when purchased in the early slots for some champions, so we’re raising the cost a bit to make it more of a later purchase as intended.

  • Cost: 2800g → 3000g

SKINS

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ChromaCrash Samira

Releasing December 8 @ 00:01 UTC

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ChromaCrash Jinx

Releasing December 8 @ 00:01 UTC

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ChromaCrash Ekko

Releasing December 8 @ 00:01 UTC

ACCESSORIES

You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in game for more information on how to get ‘em!

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Baubles: Fumin’; Tagged! 

Emotes: <3; Painted by Ekko; Vibing 

Icons: ChromaCrash Ekko; Poro Paint Party; Chroma Tagged; Just My Style; Chroma Queen; Color Me Chaotic

Recalls: Splatter!

Homeguard Trails: With Flying Colors

All accessories will be released throughout the patch

FREE-TO-PLAY CHAMPION ROTATION

Dec 1 - Dec 7: Aatrox, Braum, Evelynn, Kai’Sa, Katarina, Kayn, Morgana, Teemo, Varus, Yasuo

Dec 8 - Dec 14: Amumu, Aurelion Sol, Camille, Draven, Galio, Janna, Lee Sin, Senna, Sett, Tristana