
The Wild Rift Design team is a collective hivemind cursed with credit card debt and bad puns. People always message us about our outstanding balance.
May 25, 2023
This patch we’ve got our bows and arrows ready and are envisioning our way to a chilly victory…with soda pop for the reward! We’ve got the long awaited marksman update, Swain, Ice Dragon, the arrival of a new Wild Pass, and more!
Chill out—Welcome to Patch 4.2!
This patch we’ve got our bows and arrows ready and are envisioning our way to a chilly victory…with soda pop for the reward! We’ve got the long awaited marksman update, Swain, Ice Dragon, the arrival of a new Wild Pass, and more!
This is just the first update during the Playhem patch, check out our Patch Preview to see what else is still in store. See ya in patch 4.2a!
Reminder: content will be released throughout the patch.
Jericho Swain is the visionary ruler of Noxus, an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, his left arm severed, he seized control of the empire with ruthless determination… and a new, demonic hand. Now, Swain commands from the front lines, marching against a coming darkness that only he can see—in glimpses gathered by shadowy ravens from the corpses all around him. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within.
Swain will be released on May 26 at 00:01 UTC.
It's time to chill out with the arrival of Ice Dragon! You can read more about Ice Dragon from our gameplay team here, but below is a quick summary of what this frigid beast will bring to your games:
Our cola-est Wild Pass skin yet—Soda Pop Ahri is here! She’s so-darn cute and you’ll earn tons of new goodies as you sip your way through the pass. If you want another flavor, you can also pick up the so-delightful Ascended version from the Wild Pass Emporium!
The Wild Pass will be available on May 26 at 00:01 UTC
We’re launching a new feature this patch called Atmosphere! It will allow you to pick any splash to customize your homescreen with! We’re picking our girl Sona, and can’t wait to admire her pretty splash art while we wait to play. Let us know what splash you’ll be picking and what you think about this new feature!
If you couldn’t tell we’re all about the aesthetics this patch. And like we mentioned, starting this patch we’re going to offer you the ability to change up your buttons to match more your style! We’ll be launching one for Battle Academia, and a departure/platinum button skin to start and you can obtain both of them from the collection system!
Hextech Crafting is the new permanent feature we announced that will give collectors a new way to obtain unique skins, chromas, some of their favorite skins, and older skins that they have missed at the first pass! It’s launching this patch along with Iconic Garen! What can we say, he’s an icon, he’s a legend, and he is getting his moment to shine with the launch of this new system!
For all the information regarding Hextech Crafting you can read our previous article here, or check out the Player Support article here! We know this system is bringing a lot of new changes, so you can additionally reach out to our Player Support team to answer any questions you may have!
Hmmm…this piece goes here? Well. Wait. No. It goes there! Uh…we’re not sure, hopefully you’ll be better at this wild puzzle than us!
Wild Puzzle will begin on May 26 at 00:01 UTC
It's almost June, and Pride is in the cards, you can learn more about in-game activations across Runeterra in the coming weeks!
Pride 2023 event will begin on June 01 at 00:01 UTC
Olaf in his previous state was struggling to keep up with other champions, and his playstyle didn’t reflect a berserker brawling to the death. Our goal with this mini rework is to increase Olaf’s ability to stay in the fight longer and become stronger and stronger through the duration of the fight.
We wanted to take a look at this croc’s laning power and lend him a hand when he's up against foes who have shields. While also improving his ability to help his team in team fights.
Since this patch is all about marksmen, we wanted to take a look at their survivability. We slightly increased their attack range along with some marksmen base attack speed, attack speed per level, and Attack Damage per level stats. Our goal with these changes is to not only enhance the survivability but also how much damage they are able to do during team fights, while also making sure the fights between marksmen are unchanged. Since we have some new items and adjustments to old, we’re also making some changes to the champions who value it as their main stat.
In order to help you get back to lane faster and improve the overall feel of teamfights, we’re adjusting the movement speed and critical damage rate of all champions!
We’ve removed the active ability portion on boots, so that you have more of an incentive to purchase your upgraded kicks sooner.
We wanted to bring another item for marksmen to have as a first purchase, so we brought over Immortal Shieldbow. It will be a great pick-up early on if you’re looking for a little extra protection and power in the early-to-mid game.
Build path
Stats
Passive:
Essence Reaver sat in an odd spot for a while and was only a good pick up for a select few. So, we’re adjusting it so it can be an amplifier for anyone who builds crit.
Build path
Stats
Passive
Since the critical damage rate of all champions has been adjusted, we’re also adjusting Infinity Edge accordingly.
We’re reworking Muramana so that we can expand its user base to all Attack Damage champions who cast abilities.
Stats (unchanged)
[NEW] Passive
This is a new component for Nashor’s Tooth and will help make that item available for a wider range of champions.
Similar to Essence Reaver, Nashor’s Tooth has only been a viable pick up for a select few champions. We want to expand who all can pick this item up, so we’re making some adjustments so that this item can be a viable option for some caster marksmen builds.
Build path
Stats
Passive
We noticed that a lot of marksman builds can hit an awkward spot where they are waiting for gold for the next big purchase or aren’t sure what to get before that purchase. We hope Noonquiver is able to fill that gap and smooth out marksman build paths.
Build path
Stats
We’re going to be giving Phantom Dancer a new passive, while moving its old one to Immortal Shieldbow. The new passive we’re giving it fits Phantom Dancer much better, and will be a more satisfying pickup for champions who’s build is focused on crit.
Build path:
Stats
Passive
Since we’re making adjustments to marksman ranges across the board, we’re also changing the range on Rapid Firecannon to match.
Sniper
Similar to Immortal Shieldbow, we wanted to make sure that Attack Damage players had some more options for early-to-mid-game items that would give them a little extra oomph in damage. We’re reducing the cost of its components so you don’t have to kill as many minions before you pick them up.
Build Path
We wanted to give marksmen an option in the shop that would increase their damage in the mid-game so we brought over Collector! We hope this will help marksmen the ability to enter team fights earlier on.
Build path
Stats
Passive
This patch we’re removing Hunter - Genius, since it isn’t a go-to rune in a lot of player builds. It also is not performing as well as we like, so we’re introducing a new rune to fill its spot that we think will be used by more champions, especially ones who use their abilities more frequently.
Gain bonuses upon reaching the following ranks:
Similarly to Hunter - Genius, we’ll also be replacing Hunter - Titan with Perseverance. This will be a more suitable pick for most builds and grant some extra resistances when you get in a bind.
After recalling to base, you’ll now recover and return to the battlefield faster.
Once the laning phase ends there is usually a lull in the game, where you don’t have an objective to take down. So we’re making some adjustments to Baron and other systems so that the pace of the game will feel more frenetic and progressing into the mid-game will feel smoother.
Baron Nashor
Once the laning phase ends there is usually a lull in the game, where you don’t have an objective to take down. So we’re making some adjustments to Elemental Dragons, Elder Dragon and some other systems so that the pace of the game will feel more frenetic and progressing into the mid-game will feel smoother.
First defeat:
Kill streak:
Two kill streaks:
Three kill streaks:
Four consecutive kills:
Five consecutive kills:
Six consecutive kills:
Seven consecutive kills:
Eight consecutive kills:
Nine consecutive kills:
Ten consecutive kills:
Eleven consecutive kills:
Eleven+ killstreak:
In order to prevent back doors or sudden death scenarios from ending the game, we have added a shield to protect the Nexus so that you can join team fights with peace of mind.
In addition to our previous pacing adjustments we’re also changing up some respawns so that you can have some extra time dueling your opponent in lane.
Respawn Time Adjustment:
We know all the pacing changes will have an effect on gold and farming minions, so we’ve also made some adjustments to gold and minion experience to account for this.
Once the laning phase ends there is usually a lull in the game, where you don’t have an objective to take down. So we’re making some adjustments to Rift Herald and some other systems so that the pace of the game will feel more frenetic and progressing into the mid-game will feel smoother.
We also wanted to strengthen the attack of turrets, but if you leave your defense tower for a long time, the enemy will be able to destroy it more easily.
Inner defense tower:
Highground defense tower:
Nexus:
You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in game for more information on how to get ‘em!
Icons: Pride of Sun; True Colors; 8bit Empire; Refreshing Smile; Summer Peach Ahri; Noxian Grand General
Baubles: Drink it Up; A little crow
Emotes: Woops!; Pretty Fly; All That Glitters; Peace & Love; Victorious; Side-Eyed; Scowl
Icon Border: Trader Braum’s Orange Soda
Profile Border: Citrus Pop; Peachy Keen
Rift Emblems: Ravenous Ensign
Homeguard Trail: Garen Iconic Homeguard Trail; Follow me to happiness
Custom Recalls: Carbonate Escape; Fizzy Farewell
All accessories will be released throughout the patch
May 25 - May 31: Akshan, Alistar, Amumu, Braum, Gwen, Miss Fortune, Samira, Tryndamere, Xin Zhao, Zoe
Jun 01 - Jun 08: Braum, Caitlyn, Corki, Diana, Fiora, Graves, Olaf, Pyke, Sett, Varus
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