
The Wild Rift Design team is a collective hivemind cursed with credit card debt and bad puns. People always message us about our outstanding balance.
Feb 15, 2023
Electrify the Rift—It’s Patch 4.0b! Zeri makes her arrival, along with new PROJECT skins and the PROJECT: SURGE event! Two game modes return, and balance updates across the Rift!
Electrify the Rift—It’s Patch 4.0b!
It’s time to see sparks fly and leave your foes in the dust with the release of Zeri! She’ll be hitting the Rift this Patch along with her first to Wild Rift skin: PROJECT Zeri! Transport yourself into the future and see humans augmented by cybernetic enhancements during our PROJECT: SURGE event. And hey, if augmented humans aren’t your style, queue up for One For All! We can’t wait to see your clips of 5 Zeri’s zipping and zapping around their opponents. And last but certainly not least, we also have some balance adjustments to some champions, items and runes!
Reminder: content will be released throughout the patch.
A headstrong, spirited young woman from Zaun’s working-class, Zeri channels her electric magic to charge herself and her custom-crafted gun. Her volatile power mirrors her emotions, its sparks reflecting her lightning-fast approach to life. Deeply compassionate toward others, Zeri carries the love of her family and her home into every fight. Though her eagerness to help can sometimes backfire, Zeri believes one truth to be certain: stand up for your community, and it will stand up with you.
Zeri will be released on February 17 at 00:01 UTC.
Did you miss out on trying 5 Yuumi’s? Yes, we’re still pushing our 5 Yuumi agenda around here. If you did or if there was another champ you wanted to try, now you can! Grab your friends and queue up!
One For All will be available to play from February 2 at 00:01 UTC until February 21 at 00:01 UTC.
Once One For All leaves the Rift, it's time to prove you’re the best of the best in Duel Mode! Go head to head in a one on one where you can show off your skills in a true 1v1!
Duel will be available to play from February 23 at 00:01 UTC until March 16 at 00:01 UTC.
Scanning for life forms…
The PROJECT: SURGE event begins February 17 at 00:01 UTC.
Caitlyn has been locked in and solving cases left and right, dominating the Dragon Lane for quite some time now. Currently, we believe she’s more powerful than needed, and is suppressing a lot of the weaker and lower range Dragon Lane carries. So this time we’re the one solving the cases, and are bringing down her base Attack Damage to give her foes a little extra breathing room in the earlier stages of the game.
Camille’s Baron Lane win rate is in a healthier spot now, however jungle Camille is too strong after our recent buffs. We’re scaling back some of her healing and monster damage to slow down her Tactical Sweep of the jungle.
Jarvan players have often asked for a more powerful Golden Aegis, since the shield and slow are both small enough that the button press often doesn’t feel as satisfying as it could. While we don’t want to give Jarvan a huge buff right now, we do have some room to make some adjustments, so we’re shifting around some power to make Golden Aegis have a more powerful baseline and less dependent on having a large number of enemies nearby.
Our previous nerfs turned out to be misfortunate, as they were larger in magnitude than we intended for Miss Fortune. So, we’re buffing her back up with some extra base damage on Double Up.
This sinister sister is powerful in the jungle and Mid Lane, but has been struggling to find her footing in the support role where most Morgana players prefer to play her. We’re making a few adjustments to her Black Shield, Support Morganas can get more value from this powerful utility ability.
Many Senna enjoyers have noted that Wild Rift’s Senna doesn’t have the Piercing Darkness slow that PC’s Senna has, this patch we’re solving that mist-ery. Since we were looking into buffing her, we’re adding this mechanic.
Compared to other Mid Laners in higher levels of play, Yasuo has been falling behind. To give players who have mastered The Unforgiven more room for skill expression, we’re now allowing the target immunity cooldown of Yasuo’s Sweeping Blade to scale with the level of the ability.
Players have spoken with their bans, and the bans say this cat is often off the table. Fur now, we’re reducing the effectiveness of Yuumi’s poke damage and some of the furr-ee value she gives to her attached ally to make playing against this feline less frustrating.
Jungle Zed has been quietly dominating in higher levels of play. To slash down his ability to clear jungle camps, we’re reducing the damage Shadow Slash can deal to monsters.
Banshee’s Veil has been struggling to be that go to item for magic resistance, even in situations where the extra magic resistance should be good. So, we’re lowering the cost so that when you decide to deviate your build to opt in for more defense, your bank account doesn’t take as big of a hit.
Locket hasn’t felt as rewarding when compared to other enchants, even when you’re facing multiple magic damage threats where it should excel. So, we’re lowering its cost to help it compete with the other enchant options.
Randuin’s Omen is not strong enough in its current state to compete with the other armor items, even when its anti-crit passive should be strong. So, to help it compete with the other options, we’re looking to increase the power of the anti-crit it has.
We previously held off on Spirit Visage buffs because we were planning on adding shielding amplification to its passive. Now that we’ve done that (in 4.0) and it’s still struggling, we’re giving it some raw power buffs.
Compared to the other choices in the Inspiration tree, Pathfinder hasn’t been a top pick, so we’re giving it a small buff to help it out.
Over time Second Wind has fallen off in power relative to other defensive rune options, with many players preferring to opt for more scaling or anti-burst options instead. We’re increasing the recovery from Second Wind to ensure it still has a place for champions that just need a little help getting through the lane.
PROJECT Zeri Releasing February 17 @ 00:01 UTC |
PROJECT Lucian Releasing February 17 @ 00:01 UTC |
PROJECT Master Yi Releasing February 17 @ 00:01 UTC |
PROJECT Renekton Releasing February 17 @ 00:01 UTC |
You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in game for more information on how to get ‘em!
Baubles: RE:D34TH
Emotes: Zinger; Point and Laugh; PRECISE/Yi; iG/T_THIS; Steel Yourselves!;
Icons: G/NETIC Zeri; MISSION: PROJECT, PENGU
Custom Recalls: RE/TURN
All accessories will be released throughout the patch
Feb 16 - Feb 22: Brand, Camille, Ekko, Miss Fortune, Nautilus, Nunu & Willump, Rammus, Sona, Teemo, Vayne
Feb 23 - Mar 1: Ezreal, Fizz, Jarvan IV, Lulu, Nami, Sett, Shyvana, Veigar, Wukong, Xayah
Recent Posts |
Recent Posts |
Recent Posts |
Recent Posts |
Recent Posts |