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Riot Games

Balancing League of Legends for Every Player, from Bronze to Bengi

Apr 14, 2017

In this 2017 GDC session, Riot Games' Greg Street talks about Riot's balance philosophy for League of Legends and explain the challenges they face when balancing both for the less-experienced players as well as the eSports professional, and provides details about and examples of the specific tactics they use. This includes including how Riot structures its balance team, how it gathers data, how it responds to player feedback, and how its designers keep their sanity. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ