League of Legends

Patch 10.20 notes

Sep 29, 2020

Hi friends. It’s just about that time to wake up, ‘cause September’s coming to an end.

This patch is on the lighter side, with most changes concentrated on tuning champion scaling as games progress. Big ticket items include a helping hand to a certain blue mage by giving him more damage to play with, along with tempering down Karthus who’s been a nightmare in the bot lane. Apart from champion changes, Worlds 2020 Clash is on its way to you! It's time to be the hero and to kiss away the pain. And to win a cool trophy.

On a clerical note, upon logging in this patch, you’ll be presented with the new Code of Conduct. This agreement helps us define the behaviors we expect of you as a player.

So get on the rift and that future boom boom boom. You gotta get that.

Take this portal if you're looking for TFT's patch notes!
Tricia "mom cat" Tan Hanna “shio shoujo” Woo

Mid-Patch Updates

10/2/2020 URF Balance Changes

Buffs

Bard +20% damage dealt & -10% damage taken +20% damage dealt & -20% damage taken
Corki -5% damage taken +5% damage dealt & -5% damage taken
Diana -5% damage dealt -3% damage dealt
Nocturne -5% damage dealt -3% damage dealt
Rumble -10% damage dealt -5% damage dealt
Sett +5% damage dealt & -10% damage taken +8% damage dealt & -10% damage taken
Sivir -8% damage dealt -5% damage dealt
Wukong -5% damage dealt & +5% damage taken -5% damage dealt
Yasuo +10% damage dealt & -5% damage taken +10% damage dealt & -10% damage taken
Yone Normal +5% damage dealt & -5% damage taken
Yorick -5% damage taken +5% damage dealt & -5% damage taken

Nerfs

Aatrox +20% damage dealt & -25% damage taken +20% damage dealt & -22% damage taken
Akali +10% damage dealt & -10% damage taken +8% damage dealt & -10% damage taken
Aphelios +10% damage dealt & -10% damage taken +5% damage dealt & -10% damage taken
Ashe +10% damage dealt & -5% damage taken +8% damage dealt & -5% damage taken
Aurelion Sol -10% damage taken -5% damage taken
Braum +10% damage dealt & -25% damage taken +10% damage dealt & -20% damage taken
Fiora -5% damage dealt & -5% healing -5% damage dealt, +5% damage taken, & -5% healing
Gragas -10% damage taken -5% damage taken
Irelia +5% damage dealt & -10% damage taken +5% damage dealt & -8% damage taken
Jhin +20% damage dealt +15% damage dealt
Jinx +5% damage dealt & -5% damage taken +3% damage dealt & -5% damage taken
Lucian -5% damage taken Normal
Rammus +10% damage dealt & -12% damage taken +10% damage dealt & -10% damage taken
Riven -10% damage taken -5% damage taken
Sion +10% damage dealt & -10% damage taken +8% damage dealt & -10% damage taken
Tahm Kench +30% damage dealt, -30% damage taken, +10% healing, & +10% shielding +25% damage dealt, -30% damage taken, +10% healing, & +10% shielding
Vayne -5% damage taken -3% damage taken
Volibear Normal -5% damage dealt
Yuumi -20% damage dealt, -30% healing, & +100% E cooldown -20% damage dealt, +10% damage taken, -30% healing, & +100% E cooldown

Patch Highlights

Storm Dragon Aurelion Sol, Eternal Dragon Brand, Obsidian Dragon Sett, Fae Dragon Ashe, Storm Dragon Lee Sin, and Obsidian Dragon Sett Prestige Edition will be available on October 1st, 2020.

Champions

Aatrox

R self-healing increased later.

Aatrox wants to step into his full potential as the unkillable DPS monster, so we’re helping him harness his darkin power by curbing some of his mid- to late-game falloff. Hopefully now this warrior demon won’t fall flat in late game teamfights.

R - World Ender

SELF-HEALING 50/60/70% 50/75/100%

Braum

Q base damage increased; cost decreased.

We’re giving Braum a little more agency in solo queue with some extra damage and lower mana costs.

Q - Winter's Bite

BASE DAMAGE 60/110/160/210/260 75/125/175/225/275
COST 55/60/65/70/75 mana 45/50/55/60/65 mana

Illaoi

Passive tentacle spawn cooldown decreased.

Illaoi has been flailing around top lane, so we’re giving her tentacles more oomph, especially post laning phase. We’re also smoothing out her passive scaling so that she gets some benefit every level instead of every two.

Passive - Prophet of an Elder God

TENTACLE SPAWN COOLDOWN 20-12 seconds (scales every 2 levels) 20-7.25 seconds (scales every level)

Karthus

Base armor decreased.

We're continuing to tweak Karthus to get him into a comfortable place since he’s been a bit overwhelming across the map, especially in bot lane. Aiming to bring down his defenses against ADCs.

Base Stats

ARMOR 20.88 18

Kassadin

Q shield decreased early.

Kassadin players in Skilled/Elite are too often able to stonewall lanes and scale with their early defensive tools. Many have started maxing E first, so we're pushing Kassadin to have to invest more for a safer laning phase.

Q - Null Sphere

SHIELD 60/85/110/135/160 40/70/100/130/160

Katarina

Dagger retrieval damage ratio decreased.

Katarina has risen in the ranks in Skilled and Elite games as a swift assassin who can secure snowball advantages with early roams, so we’re targeting her AD ratios to lower some of her early threat.

Passive - Voracity

DAGGER RETRIEVAL DAMAGE RATIO 1.0 bonus attack damage 0.75 bonus attack damage

Kled

Base magic resistance decreased.

Kled has been a strong force in both mid and top lane at all levels of play, so we want to open up more avenues to knock this yordle off his high horse lizard.

Base Stats

MAGIC RESISTANCE 32.1 28

Lulu

W bonus attack speed decreased.

Lulu has seen wild growth in the bot lane by helping carries out a pinch too much. Since she’s both a strong offensive and defensive support, we're toning down her combative scaling on Whimsy in the late game.

W - Whimsy

BONUS ATTACK SPEED 25/30/35/40/45% 20/23.75/27.5/31.25/35%

Maokai

Q base damage decreased later.

We’re cutting down some of Maokai’s brawling power to give his top lane peers some space to come out of the woods.

Q - Bramble Smash

BASE DAMAGE 70/115/160/205/250 70/110/150/190/230

Nunu

Base armor decreased.

Nunu's skirmishing power is a little too strong when coupled with his top-tier gank presence and objective control. Weakening some of that strength so he rolls over junglers a little less.

Base Stats

ARMOR 32 29

Ryze

Q base damage increased.

Since he’s recently escaped from his Worlds rune prison, we're ready to overload Ryze in preparation for the offseason.

Q - Overload

BASE DAMAGE 65/90/115/140/165 75/100/125/150/175

Sion

Q damage ratio to monsters increased.

Sion could use a little help in the jungle, so we’re charging up his Q. A fun bonus: now he can slay baby Raptors more efficiently with his Q+W combo.

Q - Decimating Smash

DAMAGE RATIO TO MONSTERS 1.0 attack damage 1.5 attack damage

Urgot

Passive damage to monsters increased early. W modified damage now affects both minions and monsters.

The jungle could juggle a few more juggernauts, and Urgot has what it takes to be a viable pick. We’re beefing up this beefy man’s damage against monsters.

Passive - Echoing Flames

DAMAGE TO MONSTERS 60-360 100-360

W - Purge

MODIFIED DAMAGE 50 to minions 50 to minions and monsters

Varus

E base damage increased. R cooldown decreased.

After a long time spreading corruption at the highest tiers of play, Varus has fallen and once again has room for buffs.

E - Hail of Arrows

BASE DAMAGE 50/90/130/170/210 60/100/140/180/220

R - Chain of Corruption

COOLDOWN 130/100/70 seconds 120/90/60 seconds

Runes

Relentless Hunter

Relentless Hunter is massively outperforming other runes, especially in Skilled mid lanes. We’re bringing down its reliability and reducing some of its base power.
OUT-OF-COMBAT MOVEMENT BONUS 10 movement speed (+9 movement speed per Bounty Hunter stack) (up to 55 at 5 stacks) 5 movement speed (+8 movement speed per Bounty Hunter stack) (up to 45 at 5 stacks)

Worlds 2020 Clash

Worlds 2020 Clash is coming! Battle through a 16-team bracket to earn even more glorious prizes and a Summoner's Cup-inspired trophy. Check out the Clash tab in client for specific start times and details!

Bugfixes/QoL Changes

  • LEAGUE CLIENT: Home, Profile, and other navigation tabs no longer appear on top of the Patch Progress bar on brand new accounts
  • LEAGUE CLIENT: League client log files now adhere to a maximum file size
  • LEAGUE CLIENT: Fixed an issue where the in-game settings could not be set from the client
  • LEAGUE CLIENT: When in Delete Mode for Rune Pages in the Collections tab, the page will no longer auto-scroll back to the top after deleting a rune page
  • Increased our rollout test changes for matchmaking that prioritize matches that are visibly closer together
  • LeaverBuster penalties will now be applied more frequently, especially for players going AFK or leaving in Ranked games
  • Lux can no longer slow her enemies for a longer period than intended when she reactivates her E - Lucent Singularity mid-air
  • Lulu's team can no longer get permanent vision of an area if she is cloned by Illaoi's E - Test of Spirit and dies while E - Help, Pix! is activated on her
  • Illaoi's W - Harsh Lesson no longer destroys enemies' spell shields and now always deals full damage to the targeted enemy
  • Corrected Vladimir's Q - Transfusion tooltip to include information about his healing reduction versus minions
  • Corrected Evelynn's Passive - Demon Shade cooldown tooltip from 2 seconds to 1.5 seconds
  • Sylas no longer loses all of his mana after stealing Shyvana's R - Dragon Descent with R - Hijack
  • Certain empowered basic attacks no longer grant double Conqueror stacks when the champion in question has Dead Man's Plate
  • Arcanist Zoe's and Arcanist Zoe Prestige Edition's E - Sleepy Trouble Bubble AoE VFX now properly match the full duration of the ability
  • Fixed a bug where the purchased border of a skin would not immediately show up in the Collection tab until the client was restarted
  • Winter Wonder Orianna's R - Command: Shockwave' sparkles VFX no longer render over structures
  • Fixed a bug where Odyssey Kayn would expand and shrink when an enemy player highlighted him
  • The sound that plays when Vayne enters stealth using her Q - Tumble while R - Final Hour is active no longer cuts off from the enemy perspective.
  • When hit by an enemy, PROJECT: Vayne will now make metallic sounds instead of the normal blood/flesh sounds

Upcoming Skins & Chromas

The following chromas will be released this patch:

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